Shivam profile art

Hi, It's Shivam

I'm a

I turn ideas into playable games using Unity. I’ve worked on 3D adventures, horror projects, mobile APK games, and even some AR/VR experiences when things need that extra touch of immersion. I enjoy experimenting, learning new tricks, and making games that feel smooth, satisfying, and fun — because if it’s not fun, what’s the point?

Services

Game Development

End-to-end game development using Unity — from prototype to polished build. Focus on smooth gameplay, game feel, and satisfying player feedback.

  • PC & Mobile games (2D / 3D)
  • Gameplay programming in C#
  • UI, menus & game loops

AR / VR Experiences

Immersive AR/VR simulations and interactive experiences for education, showcases, and events.

  • VR environments & interaction
  • AR apps for Android (ARCore)
  • Prototypes for demos & fests

3D Assets & Environments

Stylized and game-ready 3D assets and scenes built for real-time performance.

  • 3D modeling in Blender
  • Lighting & post-processing
  • Level & environment design

Projects

AR / VR

AR Food Menu

AR Interactive Food Menu

An AR app where users can scan and view 3D food models on their table, helping restaurants showcase dishes in an immersive way.

Technologies: Unity AR, ARCore, C#

Mannequin Hunt VR Gameplay

Mannequin Hunt VR – Horror

A VR horror prototype where a mannequin follows the player whenever they look away.

Technologies: Unity, VR, NavMesh

Alliance Library VR

Alliance Library VR Simulator

A VR experience of Alliance University’s central library environment where players can explore the campus in immersive VR.

Technologies: Unity, URP, VR, Blender

Interactive VR Main Menu

Interactive VR Main Menur

A fully interactive VR main menu system built in Unity where users can navigate UI elements using VR controllers. The menu includes hover interactions, button animations, scene transitions, and immersive 3D UI elements designed for VR environments.

Technologies: Unity, VR, C#, XR Interaction Toolkit, UI Toolkit

Unity 3D

Inspector-Driven Animation System

Inspector-Driven Animation System

Inspector-based system for sequencing animations, camera actions and movement without using complex animator controllers.

Technologies: Unity, C#, Coroutines

Unity 2D

Arrow Out Game

Arrow Out – Add-Games APK

A casual ad-based 2D Android game designed for quick gameplay sessions, featuring smooth controls, engaging mechanics, and high replayability

Technologies: Unity 2D, C#

Patrolling System

Patrolling System – Unity 2D

A 2D enemy AI system where enemies patrol between defined waypoints and react dynamically to player presence using simple state logic.

Technologies: Unity 2D, C#, AI Logic

Elevator System

Elevator System – Unity 2D

A simulation of an elevator system supporting multiple floors, floor detection, and smooth elevator movement using scripted logic.

Technologies: Unity 2D, C#

Skills

Game & Engine

Unity (2D & 3D) URP HDRP VR AR Gameplay Systems

Programming

C# Object-Oriented Design Design Patterns Rapid Prototyping

3D & Art

Blender Environment Design Lighting & Post-Processing Basic Animation

Other

Team Leadership Event & Fest Coordination Public Speaking Documentation

Achievements & Certificates

Some of the highlights from my journey in game development, AR/VR, leadership, and tech.

7+ Certificates & Awards
1 Patent Filed
2+ Leadership Roles

First Prize – Gameforge 1.0

36-hour national gameathon · Reva University · ₹50,000 1st prize

Built an innovative game prototype from scratch under tight time constraints, focusing on gameplay, polish, and player experience.

Gameforge 1.0 – Winner

Gameforge 1.0 – Winner

National-level gameathon win for building a fun, innovative game under pressure.

Patent – Solar-powered Oculus HMD

VR hardware innovation

Conceptualized and contributed to a patent for a solar-powered Oculus HMD, exploring sustainable approaches to immersive tech.

Patent – Solar-powered Oculus HMD

Solar-powered Oculus HMD – Patent

Patent work highlighting innovation in VR and sustainable tech.

Unity Essentials – Unity Technologies

Official Unity certification

Completed foundational training in Unity, covering 3D concepts, scripting, development workflow, and best practices.

Unity Essentials certificate

Unity Essentials – Unity

Official recognition of my foundation in Unity development.

ML & Data Analytics Internship – Corizo

Machine learning & analytics

Gained hands-on experience with ML models, data preprocessing, and analytics tools to complement my game dev and tech skills.

Corizo ML & Data Analytics certificate

ML & Data Analytics – Corizo

Internship certificate showcasing my work with machine learning & analytics.

Resource Person – C3 Workshop

Speaker · Unity & Game Development

Invited as a speaker to share insights on Unity, AR/VR, and game development with students and tech enthusiasts.

C3 Workshop resource person certificate

Resource Person – C3 Workshop

Certificate for conducting a session on Unity and game development.

Visionary Leader – NextGen AR/VR Club

Certificate of Excellence · 2024–2025

Recognized for leading the NextGen AR/VR Club, driving immersive projects and building a strong AR/VR community on campus.

Visionary Leader certificate

Visionary Leader – NextGen AR/VR

Recognition for my leadership and contributions to the AR/VR club.

Pillars of the Fest – Alliance One 3.0

Chief Event Coordinator · RanSHASTRA

Led one of the largest intercollegiate esports tournaments with 95 teams and 350+ students from 14 colleges across India.

Pillars of the Fest certificate

Pillars of the Fest – Alliance One 3.0

Award for leading RanSHASTRA and making the fest a huge success.

Contact Me

Got a project, collaboration idea, or game concept? — Let’s talk!

lxcvam406@gmail.com

+91 9334795411

Chat on WhatsApp

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